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Exploring Where & Why
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Exploring Where & Why.iso
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pc
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MODULES
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LESSON08
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ACT08B
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common8.cst
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00045_go to play.ls
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2004-07-11
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300 b
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19 lines
on enterFrame
puppetSprite 28,false
-- puppetSprite 20,true
end
on exitFrame
global gContinentList
set frameName="play"
if count(gContinentList)=0 then
go to frame "exit"
else if count(gContinentList)>0 then
animateSpeaker 117,["8another"]
go to frame "play"
end if
end